- * FRIDAYS WITH FARLEY
- * Index to Articles
- * Product News & Updates
- * Product Spotlights
- * Sneak Peeks & Previews
- *A Somewhat Daily Dose of Useless Tidbits
- *Trench Runner Reviews
- 1/35th Scale Figures-Model-Scenics.
- 1/72nd Scale Figures-Model-Scenics
- Caption This Image Contest
- Figure KIts & Busts
- Figure of the Week
- French & Indian War
- Historical Wargaming
- I'm Sayin' What? Contest
- Made With Kids in MInd
- Matt Koltonow's Game On!
- Meet Your Maker
- Meet Your Trench Runner
- Metal Figures Pre-painted
- MichToy - Site Updates - Events - News - Shows
- MichToy Tips & Tricks
- Model Kits
- MTSC Beginner's Guide to...
- Plastic Figures 54mm & Larger
- Plastics 15mm & 28mm
- Reference & Reading
- Scenic & Diorama
- Talkin' Toys
- The Show Report
- Tom Stark's Plastic Passions
- Toys in the Attic
- Trench Runner Charles Oldaugh
- Trench Runner Joseph W. Svec III
- Trench Runner Julian Conde
- Trench Runner Mat Johnson
- Trench Runner Nathan Hutchison
- Trench Runner Pat Hillard
- Trench Runner Steven Lowenthal
- WWI - Building The Great War in 1/35th & 1/16th Scale
- WWI - Reading & Referencing the Great War:
- Z Best Products of 2014!
- Z Best products of 2015
- Z Best Products of 2016
April 01, 2013
Now Available Axis & Allies WWI 1914 Historical Board Game
A brand new era for the board game Axis & Allies, the First World War. For the first time ever players can experience Axis & Allies in the setting of World War I. The familiar, time-tested A&A rules have been adapted to let players control the armies of 1914. Pick up this title to enjoy a classic favorite in a whole new way! New major powers, alliances, maps, and unit sculpts!
WWI 1914 gives players command of the mighty armies of eight major powers. The Central Powers of Germany, the Austro-Hungarian Empire, and the Ottoman Empire are aligned against the great alliance of France, the British Empire, the Russian Empire, Italy and the United States on a new game board extending from Washington, DC to Bombay, India. 22 all-new unit sculpts are included, and enfranchised players will be pleased to see WWI units, like biplanes, in Axis & Allies for the first time.
This is not World War II. Progress during "The War to End All Wars" was measured by yards, not miles. The Italians were on the side of the Allies, while Turkey – then at the center of the Ottoman Empire – was one of the members of what was known as the Central Powers. Imperial Germany and the Austro-Hungarian Empire were the two other main Central Powers.
The major Allies, sometimes referred to as the Entente, consisted of the British Empire, France, Italy, the United States, and Imperial Russia. The alliance included other historical members, but they more or less fell under the command and control of one of these great powers. In fact, had General Pershing not insisted that its integrity be maintained, even the American army would have found itself as simply being replacements for French and British.
Axis & Allies: WWI 1914 puts players in charge of one of the major powers, each with its own infantry sculpt; other sculpts represent the artillery, tanks, aircraft, and naval line-up of either the Allies or the Central Powers.
As designer Larry Harris notes, "While playing this game, you will quickly realize that this is not World War II. There are no massive sweeps across continents with blitzing armored divisions and aircraft. Instead, there are a series of determined offensives resisted by equally determined armies dedicated to holding the line. You will find that your depleting resources of men and artillery must be deployed with great thought and efficiency. You will be fighting pretty much the way man has been fighting with each other for thousands of years – only this time the ability to kill your enemy, and for him to kill you, has become intolerably efficient.