December 10, 2016

MTSC 2016 GIFT GUIDE: Open Fire! Flames Of War Tabletop Miniatures Wargame

Flames of War is arguably the most popular historical wargame on the market today. Flames of War is a World War II tabletop miniatures wargame produced by the New Zealand company Battlefront Miniatures Ltd. The 1st Edition set of rules was published in 2002.

Flames of War allows players to wargame company level battles from the European and North African Theatres of World War Two, using 1/100 scale miniatures (15 mm figure scale) and miniature armor. The 2nd Edition of the rulebook was published in 2006. The 3rd and current edition of the rules was released on March 10, 2012.

Open Fire! has been carefully designed for someone who has never heard of Flames Of War before, or has seen the 256 page rulebook and not known where to start. Open Fire is not a simplified set of the Flames Of War rules, but rather a complete introductory box for a new player! Open Fire is your ticket into World War II wargaming.  It’s got everything you need to discover many aspects of this exciting hobby, from assembling and painting miniatures to playing games on the table top.

The Box Contains:
• 36 Page Full Color Open Fire Rule Book
  The Open Fire Rulebook is designed to be learned quickly and get you playing in no time. They are informative, with helpful picture diagrams to walk you through the steps of the game. Over time you can choose to stick with the Open Fire Rulebook, or choose to take a field promotion and move on to the Flames Of War rules.
• 40 Page Full Color Forces book with German, British, American and Soviet Army Lists
  The Forces Book gives you the information you need to assemble an army. There is a lot to explore with Open Fire Four major nations are represented and each offers their own unique equipment and styles of play. After you choose a nation, easy-to-use company diagram show you how to choose and add platoons to your force with. Platoon diagrams that tell 
• 11 Finely Detailed tanks, including three StuG G assault guns, six Sherman V tanks, and two Firefly tanks.
• 2 Grenadier platoons, one PaK40 platoon, and one US Paratrooper platoon, for a total of 105 infantry figures and 2 guns.
• 1 V1 Flying Bomb Terrain Piece
• Cardboard Terrain
• Game Tokens and Objective Markers
• Open Fire Army Quick Reference Sheets
• 20 Dice
• Measuring Stick

From the manufacture:

Over eighteen months ago we decided that we wanted the third edition to be a new milestone for the game, not just a more graphical and polished set of rules. We wanted to create the ultimate starter set for Flames Of War. With this lofty goal in mind, and the new technology of plastics to learn, we started down the path to Open Fire! 

We ended up using three differing methods of plastic manufacturing (zinc casting, pantography and digital design) to produce the two complete forces in the box. These two forces give you a British armoured squadron with support from some fearless US paratroopers to deal with the German grenadier company defending their V1 launcher (yes that is in the box as well) with the aid of a StuG platoon and some anti-tank guns. As well as the plastics, the box comes with a quick-start booklet, terrain, tokens, dice and a complete 296 page copy of the rules for you to dive into after you have played a few games.

Available to order on our website by clicking HERE

December 09, 2016

Fridays with Farley...Another Dose of Useless Tidbits for Xmas 2016

• The Good Stuff...
A British soldier 'shakes hands' with a kitten on a snowy bank in Neulette,
Pas-de-Calais. 17th December 1917.

Barclay 'Dimestore Winter Figures c.1950 (MTSC Collection)
A British Pathe newsreel from the 1930s
Model Lessons 1934

• Socialized
found on Facebook...

The Art of War in Miniature and Hardscrabble Studios FaceBook page. Billed as a page designed to showcase my builds, document the process I use to finish, and share tips and techniques. It has grown to include shares of others works I see in groups and on the web and is open for submissions of your own. I also model Sci-Fi and model railroads from time to time, but mainly am a modeler of WW2 German and Allied armor.

• Blogged
The Analogue Hobbies Painting Challenge

Here you will find the fabulous, fevered work from miniature painters from around the world. They are of every color, gender, age and nationality, but all these people have at least two things in common: they love miniatures and they have all taken the Challenge. This site features the current year's event along with archives of past Challenges.

• Sited
WW2live is the online community you have been waiting for to share and find everything that interests you about World War 2. WW2live works as a manual content aggregator with the aim of providing quality material that is original and complete, to be shared by its owners and likewise material collected and shared by third-parties, which our members want to share with other World War 2 enthusiasts.

• Built

• Benched

• Strange but true...
The National Socialist sought to recast Christmas as a Germanic celebration of the winter solstice and to make Christmas a secular holiday. Germans had traditionally referred to Christmas as Weihnachten (Holy Night), and the National Socialist adopted the name Julfest (Yuletide). Christmas' religious aspects were de-emphasized and replaced with nationalistic and pagan symbolism. The traditional names of the Christmas tree, Christbaum or Weihnachtsbaum, was renamed Jul Tree. The angle or star on the top of the tree was replaced with a swastika, a Germanic "sun wheel" or the Nordic "sig runes" used by the SS as their insignia. Some ornaments include the party salute Sieg Heil! or Heil to Victory!

The biggest problem Nazis faced was the fact that baby Jesus was a Jewish child. This didn’t fit with their racist beliefs and they had to react to remove these aspects of Christmas from civil celebrations. Their plan was to eradicate Christianity in Germany and substitute the old paganism of the early tribal Germanic gods.

In 1933 when Hitler achieved power, Nazis wanted to reject Germany’s Christmas traditions by trying to make Christmas less Christian. Nazis renamed the Christmas festival in “Julfest” and propagated its Germanic origins as the celebration of the winter solstice and the “rebirth of the sun” claiming that Christmas Eve originally had nothing to do with the birth of Jesus Christ.

Nazis argued that the swastika was an ancient symbol of the sun and that Santa Claus was a Christian reinvention of the Germanic god Odin.

Silent Night was transformed into a song of praise to Hitler
“Silent night, Holy night,All is calm, all is bright.
Only the Chancellor stays on guard
Germany’s future to watch and to ward,
Guiding our nation aright.

The star that is traditionally placed on the top of the Christmas tree was also a big problem for the Nazis so they encouraged revelers to place a swastika atop their trees instead. Christmas trees were decorated with pagan runes, swastikas or sun-wheels.

The Nazification of Christmas did not end there. Children ate chocolate SS men and their mothers were prompted to bake biscuits in the shape of birds, wheels, and swastikas for their children. Changes were also made to the manger, which was replaced by a Christmas garden containing wooden toy deer and rabbits; Mary and Jesus were also depicted as a blonde mother and child.
In November 1937 the Heimatwerk organization of the Saxony branch of the Nazi Party produced a Nazi guide to Christmas, in which Virgin Mary becomes German and the Archangel Gabriel is turned into an Aryan god.

German Volkssturm soldiers in Christmas 1944, East Prussia
In 1944 the Nazis tried to reinvent Christmas once more as a day of remembrance for the fallen soldiers. A few months later both the Nazi regime and its pagan Christmas came to an end.
• The Parting Shot(s)...
from our Pinterest Album...Images of War - The Color of War

MTSC 2016 GIFT GUIDE: 'The Great War' from The Plastic Soldier Company Historical Wargaming

Historical Wargaming has never been more popular and with on the occasion of the centenary of World War I the Plastic Soldier Company has released a self contained gaming system 'The Great War' which contains everything needed to start reliving the battles of World War I. You couldn't find a better introduction the the world of historical gaming.

The Great War

The Great War, the latest adaptation of Richard Borg's Command & Colours system, brings the epic battles of World War I to the gaming table, allowing players to portray important engagements throughout WWI history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features of trench fighting in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, a few infantry units may represent an entire wing of a larger battle, while in other scenarios a unit may represent just a few brave soldiers going over the top.

The Command card system drives movement, creates a "fog of war", and presents players with many interesting opportunities, while the battle dice resolve combat quickly and efficiently. The Combat cards add an element of suspense and will challenge players to coordinate their use in a timely manner. Overall, the battlefield tactics players will need to execute to gain victory conform remarkably well to the strengths and limitations of the various types of WWI units, their weapons, battlefield terrain, and written history.

In this core game, the main focus is on a number of WWI trench warfare battles. However, a series of expansions, which will feature early war, Eastern Front scenarios, tanks, airplanes, other national armies, plus more special personnel figures, are already in the planning stage to enhance your WWI gaming experience. 

The Great War contains:
- A double-sided hex gridded game board, folding out to approximately 28” x 23”
- Seven terrain and accessories boards which include 58 double sided terrain hexes depicting countryside, forest, buildings, hills, rubble, trenches, shell craters, mine craters and barbed wire sections
- 58 Command cards
- 40 Combat cards
- 8 Battle dice
- 5 Targeting dice
- Rule book with 16 scenarios
- 2 Unit and Terrain Summary sheets, and some handy re-sealable poly bags in which to store components
- 162 15mm (1/100th scale) plastic figures.

A quick review by Paul Davies-
The Great War is designed for two players, but this can be increased by purchasing more terrain boards and figures. Having played the two Opening Action Great War scenarios which are designed to introduce players to the game system, I found the rules are easily learned after just a few rounds, but their comparative simplicity doesn’t detract from the tactical challenges or the re-playability of the game. And it wouldn’t be difficult to generate your own scenarios to open up even more gaming possibilities.

Command and Tactic cards are used to introduce variables into the game play which I prefer to everything being controlled by the roll of a D6 which I find too random for my taste. With the Command and Tactic cards, you don’t have total control, but there is plenty of opportunity for good generalship to be rewarded. The use of these cards is controlled by HQ cards which you collect during the game… but use them with care. Run out and your great offensive may not happen!

Determining the fall of shot from the off-table (reserve) artillery is achieved by first placing the special targeting template over the target hex. D6 targeting dice are rolled and positioned on the appropriate hexes surrounding the template. ‘Doubles’ indicate an additional hit on the target hex. You then roll the appropriate number of Battle Dice for each hex, and the results are determined depending on the images on the upper face of each dice. The specially designed battle dice are a good idea too, as a single roll of the dice can result in several different gaming possibilities. Victory in the game is determined by gaining Victory medals which you earn by completing pre-determined mission objectives and eliminating enemy units. 

You get a lot; 162 in all. The Allies and the Germans each get 48 infantrymen in six distinct poses, 3 Special Personnel bomber figures, 3 machine guns and teams comprising gunner and 4 crew, and 3 Mortar teams also with 4 crew. The figures are 1/100th scale which in this case means that they measure 15mm from sole of boot to eye level.

The Great War Tank Expansion

Tank! is the exciting expansion pack for Commands and Colours: The Great War by Richard Borg. This expansion pack contains 6 highly detailed and pre-assembled  1/100th scale World War One British and German tank models, 2 German artillery pieces and 8 crew figures, 2 A4 punchboards of tokens and new terrain tiles and a booklet of additional Tank special rules including  bogging down and "tankschrecken" and 18 scenarios to enable players to recreate the iconic first tank battles amongst the trenches of the Western Front in 1916-1918 such as Cambrai, Villiers-Bretonneux. 

The Tank Expansion set contains:
32 double sided terrain tiles
9 fortified/wire double side markers
4 bridge/damaged bridge double side tokens
20 British/German double sided tank silhouette tokens
15 bogged down/ditched tank markers
4 captured tank tokens
6 WWI tank models, 2 x British MK IV male tanks, 2 x British MK IV female tanks
- 2 x German A7Vs tanks
2 x German 105mm Howitzer models and 8 crew figures
1 rule & scenario booklet with 22 WWI battles
2 unit and terrain summary sheets

Available to order on our website HERE

The WWI PRINCESS MARY’S 1914 GIFT BOX- Rebooted from 2015

At the start of the First World War, there was a mass outpouring of sympathy and charity for the men fighting for Britain. The Royal family were not immune to this and in October 1914, the young Princess Mary, inspired by her visits to hospitals for injured soldiers, wanted to show her support. On October 15th 1914, Mary publicly announced her intentions to provide a gift for ‘every sailor afloat and every soldier at the front’ in a letter sent out from Buckingham Palace. 

For many weeks we have all been greatly concerned for the welfare of the sailors and soldiers who are so gallantly fighting our battles by sea and land. Our first consideration has been to meet their more pressing needs, and I have delayed making known wish that has long been in my heart for fear of encroaching on other fund, the claims of which have been more urgent, I want you now to help me to send a Christmas present from the whole nation to every sailor afloat and every solider at the front. On Christmas Eve, when, like shepherds of old they keep watch, doubtless their thoughts will turn to home and loved ones left behind, and perhaps, too, hey will recall days when, as children themselves, they were wont to hang out their stocking wondering what the morrow had in store. I am sure that we should all be happier to feel that we had helped to send our little token of love and sympathy on Christmas morning, something that would be useful and of permanent value, the making of which may be the means of providing employment in trades adversely affected by the war. Could there be anything more likely to hearten them in their struggle than a present received straight from home on Christmas Day? Please will you help me? Mary’

By the 20th October 1914, the fund had received over £12,000 in donations. The following week this amount had risen to £31,000. By the time the fund was closed in 1920, £162,591 12s 5d had been donated. This money was used to create over 2.5 million gift boxes for soldiers, sailors, nurses and other people involved in the war effort at Christmas 1914.

The Gift Box and the contents
Things began to progress quickly. The next decision to be taken was what should be included in the boxes, and how they should look. The final design for the boxes was provided by Messrs Adshead and Ramsay. The boxes were five inches long, 3 and a quarter wide and one and a quarter deep, with a hinged lid. In the centre of the lid is an image of Princess Mary, surrounded by a wreath, with two Princess Mary ‘M’ monograms beside this. Inscribed on a cartouche at the top of the box are the words Imperium Britannicum, a reference to Britain’s imperial power. In other cartouches, around the edge of the box are the names of Britain’s allies in the First World War; Belgium, France, Servia, Montenegro, Russia and Japan. At the bottom is inscribed Christmas 1914.

Most gift boxes contained smoking paraphernalia. The standard box contained a pipe, one ounce of tobacco, a lighter and twenty monogrammed cigarettes, along with a Christmas card from the royal family, and a picture of Princess Mary.
People began to point out that there should also be a gift made available to those who did not smoke, and to Ghurkhas fighting for the British, many of whose religion did not allow smoking.
For non-smokers, an alternative box was arranged. Inside these boxes, instead of cigarettes the men found a pencil, with a case made to look like a bullet, a pack of sweets, and, again, the Royal family Christmas card and picture of Princess Mary.

Indian troops, again, got something different. They received a box with a packet of sugar candy, one packet of cigarettes, if their religion allowed, and a small box of spices. Unlike native British troops Indian Ghurkhas were given an allowance, as opposed to rations, so they could buy their own food. These Indian Ghurkhas could use their spices to cook dishes from India which would normally be unavailable when fighting in Europe.

Another special gift box was made up for nurses serving in frontline hospitals. These still contained the Christmas card and Princess Mary picture, which featured in all variations of the box, but contained chocolate, as opposed to sweets and cigarettes.

 Most gift boxes were sent in a slightly larger cardboard box, as the photograph of a soldier receiving his shows, as once the standard issue of tobacco and cigarettes was placed in the tin there was little room for much else apart from the greeting card.

Type of Gift Box & Contents
Standard Smokers 1914 (inc. Ghurkhas)
Christmas card, Princess Mary picture,Lighter (sometimes replaced by alt. small present), Pipe, One ounce of Tobacco, Twenty monogrammed Cigarettes.

Standard Non-smokers 1914
Christmas Card, Princess Mary Picture, Bullet casing pencil, Acid tablets, Khaki writing case.

Sikh 1914
Christmas Card, Princess Mary Picture, Sugar candy, Box of Spices.

Bhistis 1914
Christmas Card, Princess Mary picture, Tin box of spices.

Other Indian Troops 1914
Christmas Card, Princess Mary Picture, Sugar candy, Packed of Cigarettes, Box of spices.

Nurses 1914
Christmas Card, Princess Mary Picture, Chocolate.

Universal box 1915-1918
New Year’s Card, Pencil.

Christmas in the trenches 1917
More than 2,600,000 of Princess Mary’s gift boxes were given to the troops and many were sent on to the families or widows of men killed in action before receiving their boxes. The scheme had been very well meaning, but was perhaps a little overambitious as many men were still waiting for their gift boxes well into 1920.

The “Princess Mary Tins” were gratefully received and it is not uncommon to see medals and other personal positions still kept safely in them almost 100 years after they were handed out.

For some men, such as Private Metcalfe of the Royal West Kent Regiment, the little brass box was much more than a place to keep his tobacco – his tin actually saved his life. In early 1915, Metcalfe was caught in a shrapnel burst and a large fragment hit him in the chest. But instead of entering his body, it was deflected by the brass box.

These Christmas Tins are perhaps one of the most frequently seen reminders of the Great War as they were treasured by their owners and thousands have survived, but very few still contain their original contents.

December 07, 2016

MTSC 2016 GIFT GUIDE: An Overview of Warlord Games Historical Gaming Systems

Formed in 2007, Warlord Games are designers, manufacturers and distributors of finely detailed historical miniatures in plastic, metal and resin. Since then they have released four core rule sets to cover everything from the Ancients, the Horse & Musket era, the Black Powder era, right through the World War Two and beyond! Warlord has developed an extensive range for each of the systems – with the core units available as plastic miniatures, reinforcements in metals, and larger units produced in resin. The vast majority of the process (from game and miniature design, sculpture, mould making, production, and packing) are performed in-house, at WLG HQ deep in the heart of wargaming’s spiritual home, Nottingham, England. The range is constantly expanding and evolving. The Warlord Games community includes thousands of wargamers and collectors from all over the world. Build armies and fight tabletop battles right through history.

Bolt Action
World War II - from Blitzkrieg to North Africa, from the Russian Front to the D-Day Landings.

Bolt Action 2 Starter Set - "Band of Brothers" (WLG 401510001)
Contains two armies, the full rules and everything you need to get playing. Includes army lists for Germany and the US.
36 Infantry
1 Vehicle
The hard-back rulebook adds detailed historical background and army lists for Britain and Russia.

Army Supplements available for 
USA, Germany, Great Britain,  Soviet Union, Japan, France & The Allies, Italy & The Axis

These Bolt Action supplements each focus on a particular theatre of operations from World War 2 such as the Eastern Front or the Pacific. Each book provides detailed history, scenarios, army lists and rules for specific historical units and characters.
WLG WGB-BA-010 Ostfront Barbarossa to Berlin

WLG WGB-BA-011Empires in Flames
WLG WGB-BA-012 Germany Strikes
WLG WGB-BA-013 Duel in the Sun

While the core rules of Bolt Action are based on infantry platoons with supporting vehicles, Tank War allows you to field armoured platoons - entire armies of tanks, armoured cars and mechanised infantry. Includes rules for crews gaining experience and fielding tank aces!

Armoured Fury allows you to dive into action as either an American Sherman tank commander or become a Panzer commander of lethal Panther tanks. Filled with loads of awesome plastic tanks this boxed set is not only a great way to get started with Bolt Action Tank War but is superb value too!
The Armoured Fury boxed set contains: Bolt Action mini 2nd edition rulebook, Tank War supplement (fully compatible with 2nd edition), Scenario booklet, 3 plastic 1:56 scale M4 Sherman medium tanks, 2 plastic 1:56 scale Panther Ausf. A medium tanks, 10 six-sided dice, 5 Bolt Action Orders Dice, Quick reference sheet, Pin Markers and 2 card rulers (need cutting out)
The scenario booklet eases you into the game with four scenarios each escalating in scale until you're ready to add more to your fledgling armoured formations. So whether you're a die-hard Bolt Action player or new to the game completely this will get you up to speed quickly.

Hail Caesar & Pike & Shotte

Hail Caesar takes you from the Bronze Age to the Roman Empire, Spartans and Medieval Knights, while Pike & Shotte covers the Renaissance period of the Thirty Years War and the English Civil War.

Contains two armies - a squadron of Roman Legionaries with a Scorpion bolt thrower versus a horde of Celtic warriors - plus the full hardback rulebook.
90 Infantry
1 Artillery Piece/War Machine
2 Crew

This hard-back rulebook covers gaming in periods from biblical times to the Crusades

Hail Caesar Supplements
The first expansion for Hail Caesar, with no less than 63 army lists for the Biblical and Classical periods along with points costs and army composition. It is also replete with the images of fantastic armies that you can expect from a Warlord Games book. 96 page soft cover book. 84pp soft cover book

In 43AD Aulus Plautius led the Roman legions to the edge of the known world: to the mysterious land of the Britons. TheEmperor Claudius demanded a victory, and what better way of doing it than to bring this savage nation under the Roman yoke.

Rome commanded huge armies of professional soldiers with the infrastructure needed to feed, transport, equip and command them. Opposing this mighty military machine was a mere patchwork of tribes and wild barbarian warriors. Refusing to yield to the conquerors, one man emerged as the champion of the Britons: Caractacus! Defeated in open battle, Caractacus turned to guerilla warfare: raiding and ambushing enemy troops on the march. No Roman could defeat him; in the end it was treachery that overcame the Briton's greatest champion: the treachery of Queen Cartimadua of the Brigantes. It was another Queen of the Britons who, ten years later, led the greatest rebellion of all against Roman rule: Boudica, Queen of the Iceni. Years of resentment and oppression boiled over into a war that almost drove the Romans from Britain altogether,burning London and humbling even the mighty legions. This then is the story of the Roman invasion of Britain, from the Claudian Conquest and wars of Caractacus until the defeat of Boudica and the destruction of the druids upon Mona. Included in this supplement is a map-based campaign game recreating the invasion, as well as historical scenarios covering the wars of Caractacus and the Boudican revolt. A copy of the Hail Caesar rulebook is required to use this supplement.

At the end of the first century AD, the Roman Empire was the greatest military power the world had ever seen. All of Western Europe south of the Rhine and the Danube, southern Britain, North Africa, Egypt, the Balkans and most of the Levant was under its control. The mighty Roman army and its legions had rarely known defeat in living memory and never for very long.

One upstart state and its wily, aggressive leader refused to bend the knee. For almost twenty years, and against all odds, King Decebalus of Dacia defied Rome from his fortress capital deep within the Carpathian Mountains. Composed of thousands of savage tribesmen, heavily armoured Sarmatian lancers and even captured Roman weapons, Dacia´…_√ôs armies proved to be powerful enough to keep the legions at bay. All this was to change with the ascension of the soldier-emperor Trajan, leading to one of antiquity´s greatest conflicts the Dacian Wars.

This supplement for Hail Caesar focuses on Rome´s wars under Trajan against the Dacians and their Sarmatian allies. Featured battles include the Battle of Adamclisi, the Battle of Tapae and the Siege of Sarmizegetusa Regia. Also included are rules for playing skirmish games, fighting sieges and using warships, as well as campaign and hobby ideas.
64pp soft cover book

This 56-page sourcebook, written by Neil Smith, chronicles the devastating blow suffered by the Romans in the Teutoberger Wald at the hands of the Germanic tribes led by Arminius. The battle, also known by the Romans as the Varian Disaster, saw the Germans ambush and destroy three Roman legions and their supporting troops. The book covers both the battle and the aftermath - a period that was something of a watershed for Rome's ambitions in Germany. Germania also covers the varying tribes that made up the Germanic forces as well as scenarios and special rules.

Pike & Shotte
Pike & Shotte covers the Renaissance period of the Thirty Years War and the English Civil War.

Set Contains: pike, shotte and cavalry - 82 models in all - plus the full hardback rulebook.

The Thirty Years War ravaged whole countries, as the first truly national armies marched over Europe. Meanwhile, Royalists and Pariamentarians fought for control of the nation in the English Civil War. Grand divisions, Tercios and wings of cavalry are yours to command, led by men of honour whose names are still remembered today. The Pike & Shotte rulebook covers Tudor warfare, the Thirty Years War, English Civil Wars, Italian Wars, Tudor Wars in the British Isles and War of the Grand Alliance.

The Thirty Years War was a series of conflicts that ravaged large areas of Europe, especially the German provinces, from 1618 to 1648. These conflicts centred on the Habsburg Holy Roman Emperors, Ferdinand II and Ferdinand III, and their opponents. Although viewed by many as a religious war between Catholic and Protestant nations, its roots and causes were also politically motivated. The combination of religious fervour and the political ambition of the European superpowers were to pit vast armies and mighty leaders against each other. The devastation caused by decades of fighting had truly turned Europe into the ‘Devil’s Playground’.
This supplement for Pike & Shotte describes the history, armies, personalities and battles of the Thirty Years War. Included are scenarios based on some of the famous battles and army lists for the main protagonists. 120pp soft cover book. A copy of the Pike & Shotte rulebook is required to use this supplement.

Black Powder
The horse & musket period, including the American Revolution, the Napoleonic Wars, the French & Indian War, the American Civil War and the Anglo-Zulu War

Contains two armies - 136 models including infantry, cavalry and artillery - plus the full rules and an easy-start guide. This set is the ideal way to get into 28mm Napoleonic wargaming.
122 Infantry, 12 Cavalry, 1 Artillery Piece/War Machine, 4 Crew

Black Powder is a game for the militarily inclined gentlemen with straight backs, bristling beards and rheumy eyes that have seen a thing or two. If tales of battle and glory in days-gone-by stir nothing in your breast, if the roar of cannon does not quicken the pulse and set fire in the belly, then this is not the rule set for you. These rules are not a light hearted adventure but one to be tackled by the strong heart.

Rules for warfare covering 1700-1900
Full Color, 184 pages, Hard cover
7 Battle reports, Reference sheet
Extraordinary photographs of probably the worlds' best painted miniatures and the finest military collections

Black Powder Supplements
Albion Triumphant Volume 1 - The Peninsular Campaign
(WLG WG-BP003)
This is the first of two supplements for our Black Powder game that focuses on the Napoleonic battles involving British forces. Written by long-time gamer and Napoleonic aficionado, Adrian McWalter, this book focuses on the Flanders and Peninsular campaigns. 112 pages of Napoleonic army lists, background, troop stats and scenarios make this an absolute must for lovers of Black Powder, of Napoleonic gaming or simply of gloriously produced wargaming books! A copy of the Black Powder rulebook is needed to make full use of it.

Albion Triumphant Volume 2 The Hundred Days Campaign
(WLG WG-BP004)
On a damp, overcast Sunday in June 1815, twenty years of continuous warfare the Napoleonic Wars came to a violent and bloody conclusion on a rain-soaked field in Belgium. These wars were truly a world affair, with European powers fighting battles not only on the mainland of Europe but as far as India, Egypt, the Caribbean and America. The greatest generals of the age finally faced each other on the field of battle; The Duke of Wellington, rooted to a little-known ridge, faced, the Emperor of the French. Napoleon Bonaparte, master of the attack, opposed brigades of British, Germans, Dutch and Belgians; brigades of an infamous army that, despite horrific casualties, clung to the ridge for over nine hours to ensure that the arrival of Blucher's Prussian army would put the Duke´s victory beyond doubt. The Battle of Waterloo became a true landmark in military history, one that will never fade, and nothing on such a grand scale would be seen again.

This supplement for Black Powder overviews the main battles, armies and personalities of the Hundred Days campaign, and includes army lists, scenarios and special rules to enable you to re-fight them using the Black Powder rules. 132 pages of Napoleonic army lists, background, troop stats and scenarios.
Featured conflicts include:
Quatre Bras & Ligny (16th June 1815)
Hougoumont (18th June 1815)
Waterloo (18th June 1815)

American Civil War
In 1860 the fledgling United States of America, under President Abraham Lincoln, fall into civil war between the northern Unionists and the Confederates of the south.

The American Civil War 1861 – 1865 supplement for Black Powder.
This supplement describes the history, armies, key leaders, doctrine and tactics of the American Civil War, and includes a comprehensive set of army lists and optional rules for recreating the battles of that war in miniature.

American War of Independence
In 1775 American colonists rise up against British rule. The King’s redcoats, loyal settlers and regiments of ‘Hessian’ mercenaries fight a citizen army led by George Washington, supported by militia and French troops.

Rebellion! - Black Powder supplement
(WLG WG-BP006)
This supplement for Black Powder describes the history, armies, personalities and battles of this conflict. Included are scenarios allowing you to recreate many of the battles of the rebellion. This glorious 144-page full-colour book, written by Steve Jones.

French & Indian War + 7 Years War + More

The Last Argument of Kings Black Powder supplement
(WLG WG-BP002)
At the beginning of the 18th century, warfare entered a new era. The widespread use of the flintlock musket had transformed the way armies trained and fought. This period was a golden age for the crowned heads of Europe. They commanded professional troops, gloriously outfitted in splendid uniforms, and fought each other over land, wealth and the succession to their thrones. Some even led their armies on the field of battle. Yet by the end of the century, the real power of kings was gone or greatly eroded parliaments would decide the foreign policy of nations, democracy had taken hold in the New World and the divine right of kings was everywhere being questioned. These were the last wars fought to protect the succession rights of royalty. These wars were the Last Argument of Kings.

This supplement for the Black Powder game overviews the main conflicts and armies of this period, and includes army lists and special rules to enable you to refight these wars using the Black Powder rules, as well as scenarios for the most dramatic battles of the time. Featured conflicts include:

- The War of the Spanish Succession - the Battle of Blenheim (1704)
- The Great Northern War - the Battle of Holowczyn (1708)
- The Austro-Turkish Wars - the Battle of Petrovardin (1716)
- The War of the Austrian Succession - the Battle of Fontenoy (1745)
- The Wars of the English Succession - the 1745 Rebellion
- The Seven Years War - the Battle of Hundorf (1762)
- War in the Colonies - The French Indian War & The War in India
- Raids and Invasions Amphibious Warfare in the 18th Century
This is a full color 112 page soft back book.

Anglo-Zulu Wars
The tribal armies of the Zulu nation crash against the thin red line of the British Empire at Isandlwana, Ulundi and the famous Rorke's Drift.

Zulu! covers the Anglo-Zulu War of 1879.
This lavish 92 page supplement chronicles such legendary battles as Isandlwana, Rorke's Drift and Ulundi. Zulu! brings you not only the background for these momentous battles but other, less well known conflicts as well as rules and force listings - all wrapped up with the usual photographs of beautifully painted miniature and armies! A copy of the Black Powder rulebook is required to use this supplement.

They charged out of the shimmering desert, thousands of fanatical warriors dressed in white, brandishing fearsome weapons. These were the Mahdi’s men and a British soldier’s worst nightmare. The Mahdi had emerged from the wilderness to lead a rebellion against the Egyptian government in Sudan. His armies overwhelmed the Egyptians and trapped Governor Gordon in Khartoum. The British launched a relief expedition, but it arrived too late. Such an insult to the Empire could not go unpunished, and the British returned to crush the Mahdists. Sudan then came under British Imperial control, but, like shifting sands, history could have turned out very differently.

Using this Black Powder supplement, you can take charge of the British army fighting in the desert, or assume command of the Mahdi’s forces in their struggle against the world’s greatest military power. Along the way, learn about the battles and campaigns of the Mahdist Wars, and the soldiers who served in them. A copy of the Black Powder rulebook is required to use this supplement.